Category: Uncategorized

Tag Selector & VariantReference Custom Inspector in Unity

I’ve been tinkering around with the custom inspectors a lot lately in Unity. Namely PropertyDrawers, which funny enough I have been calling “drawers” to date, as in the drawer of a dresser or bureau. I only this week realized it’s ‘draw-er’, like one who draws. There’s a few limitations to PropertyDrawers that I don’t like, […]

Adventures in Game Design

Hello and welcome to the developer blog for Jupiter Lighthouse Studio! Here we will document every step of the journey to make and release our first title as a new studio. We’ll cover the art, design, code, and even the business side of making games. Any goings on, good or bad, you can read about it here. So if you’re interested in how […]